Web22 mei 2024 · In DCS, there are 3 major ways to interact with a flag if you consider it a Boolean (true or false) via conditions (the 2nd row in the image) FLAG IS TRUE means you are requesting if the flag is TRUE ( checking if the value is not 0) FLAG IS FALSE means you are requesting if the flag is FALSE ( checking if the value is 0) Web8 jan. 2024 · Download DCS Simple Spawn Menu: dssm Open DCS and open or create a mission. Go to triggers and press NEW. Set type to 4 MISSION START and give it a name. Below the ACTIONS windows press NEW. Set ACTION to DO SCRIPT FILE and select the mist lua file. Repeat steps 6 and 7 with dssm.lua Create your groups with the correct …
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Web12 apr. 2024 · The Simulator Scripting Engine, SSE for short, is a feature that was initially introduced with the release of DCS: A-10C Warthog. The scripting engine provides mission designers with access to game world and game objects using scripts. It's possible to change object properties, control object behavior and read object properties. Web8 aug. 2024 · Respawns a group of the name groupName at its initial location as set in the mission editor. Syntax. string mist.respawnGroup (string groupName , boolean/number … Web19 apr. 2024 · Added with: Mist 3.5. Description. Sets a flag true if the specified group is dead. Syntax. nothing mist.flagFunc.group_dead (table vars ) Valid Input Values: vars tables have the following recognized fields ( required entries in blue, optional in green ): vars = { groupName = string groupName, flag = number/string flag , stopFlag = number ... lithium ion battery charging temperature